S5 Team 4 Game Production Project

SUMMARY

Role

I am the level artist/world builder for my team this session. I made the levels, created hitboxes, and assisted with enemy AI and player scripts when necessary.

Intention (SMART Goal)

By May 10th, as a part of team 4, I will identify the rules of my team’s game, and make progress on Brackeys’ tutorial series for level design.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

The leader in the field that I chose was Shigeru Miyamoto, who is the mastermind behind the Mario series of videogames.

Training Source(s)

Project Timeline

The first thing I worked on was getting the already included first level to function properly. This involved fixing player hitboxes, and updating the sword sprite. After that was working properly, I designed the third level in pixilart, the pixel art creation tool that I use. (yes, not 2nd, this was due to a miscommunication) I then imported it to Construct, and added hitboxes to it. I playtested the level and then realized that there were a few sections that were impassable, so I fixed them before marking the level as completed.

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Game

Skills Commentary

Frontega Chicken Sandwich (Discontinued)

In this session, my primary goal was the designing of the game’s levels. I created the levels and their backgrounds, added collision hit-boxes, and triggered actions based on the player’s movement.

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

My team and I worked together to fix issues in the code and level design when we came across them.

Ways of Working (Communication & Collaboration)

My team talked through different paths our game could take, and voted on ideas.

Tools for Working (Info & Media Literacy)

Youtube and other online tutorials helped me gain a better understanding of level design aspects.

Ways of Living in the World (Life & Career)

Reactions to the Final Version

I can’t remember any direct quotes, but I remember that some people were mentioning the player’s hitbox being weird.

Self-Evaluation of Final Version

I feel like for the third time, we overestimated our skills, but I feel like the content that we had was acceptable.

Grammar and Spelling

Built in spell check and Grammarly.

Editor

Kaden